For my first Cults dev video, I thought I’d start with something utterly riveting – UI/UX tweaks I’m making to the SC engine for Cults. No, I’m kidding, that just happens to be what I’m working on right now, and I needed to post something. 😉 When I was working on System Crash, a big…
The main reason I started blogging again was to talk about the new game I’m developing. So I should probably get on with that, eh? *Clears throat, glances around nervously, then motions you closer, off the street and into the concealing shadows of a nearby alley.* “The End Times are nigh. All the signs, portents…
The Blog is away! I repeat, the Blog is away! Welcome, friends, to the overhauled Rogue Moon website. By “overhauled” I mean I’ve added some pretty pictures, tweaked the colours, and fixed the broken css formatting. Groundbreaking stuff, I know, but at least the site isn’t giving that php error anymore. 😉 Why now? Well,…